Overview
Deep below the ancient city, something huge is listening. Try not to make a sound.
The ancients built a heart to hear every footstep. It heard everything, for a thousand years. Now it is hungry, and it has a mouth.
Walkthrough
1. The Ancient Descent
- Descend into the Whispering Gallery
2. The Whispering Gallery
- Clear the Whispering Gallery
3. The Sensor Halls
- Reach the far end of the Sensor Halls
- Silence the Hollow Wardens
4. The Resonance Chamber
- Sing the Hymn of Depths, from the bottom up
5. Heart of the Deep
- Silence the Hollow Maw
Secrets
This dungeon hides 1 secret. Finding one gives an extra loot roll and score bonus — watch for odd walls, books and switches.
Monsters
- The Hollow Maw — Boss
- Hollow Warden — Elite
- Echo Husk — Monster
- Echo Larva — Monster
- Sculk Crawler — Monster
- Shrieker Cultist — Monster
Difficulties
Every difficulty is open to every party; harder ones pay more and unlock exclusive drops.
- Easy — level 39+, monsters 65% health / 65% damage, 50 min, 12 deaths; rewards ×0.6, -1 loot roll, rare luck ×0.6
- Normal — level 42+, monsters 100% health / 100% damage, 40 min, 8 deaths; rewards ×1, normal loot rolls, rare luck ×1
- Hard — level 47+, monsters 160% health / 135% damage, 40 min, 6 deaths; rewards ×1.6, +1 loot roll, rare luck ×1.6
- Nightmare — level 52+, monsters 240% health / 180% damage, 34 min, 4 deaths; rewards ×2.5, +2 loot rolls, rare luck ×2.5
Rewards
A Normal clear pays a base of 23,000 Coins and 14,000 RPG experience, multiplied by your rank and difficulty.
Loot Table
Every clear rolls this table several times — more rolls for a better rank, a harder difficulty and every secret found. The share is each entry's base chance per roll; rare luck makes the rarer entries more likely.
- Echo Residue ×3–6 — Common, 32.3% per roll
- Coins ×3,400–7,000 — Common, 20.2% per roll
- Echo Shard ×2–5 — Common, 8.1% per roll
- Echo-Silk Hood — Uncommon, 6.5% per roll
- Shrieker's Bell — Uncommon, 6.5% per roll
- RPG Experience ×3,600–6,000 — Uncommon, 8.1% per roll
- Enchanted Book: Aegis V — Uncommon, 4.8% per roll
- Enchanted Book: Vitality IV — Uncommon, 4.8% per roll
- Warden-Keeper's Plate — Rare, 3.2% per roll
- Crawler Claws — Rare, 2.4% per roll
- Enchanted Book: Cleave V — Rare, 2.4% per roll
- The Silent Heart — Very Rare, 0.8% per roll (needs rank B or better)
Rare Drops
Rolled once per clear on their own; rare luck from your rank and difficulty raises the odds.
- Maw-Tooth Greatblade — Legendary, 1.2% base chance (needs rank A or better, Hard or harder)
- Sculk Antlers — Legendary, 2% base chance (needs Nightmare or harder)
Boss Drops
Only when the final boss is defeated.
- The Silent Heart — Very Rare, 4% base chance
- Warden-Keeper's Plate — Rare, 12% base chance
First Clear
Given once, the first time you complete the dungeon:
- Coins ×72,000
- RPG Experience ×28,000
- Sigil of the Silence
- Echo-Silk Hood
See the Dungeons guide for how ranks, difficulties and rewards work.



