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Legendary

The Sculk Deep

Deep below the ancient city, something huge is listening. Try not to make a sound.

Overview

Deep below the ancient city, something huge is listening. Try not to make a sound.

The ancients built a heart to hear every footstep. It heard everything, for a thousand years. Now it is hungry, and it has a mouth.

Walkthrough

1. The Ancient Descent

  • Descend into the Whispering Gallery

2. The Whispering Gallery

  • Clear the Whispering Gallery

3. The Sensor Halls

  • Reach the far end of the Sensor Halls
  • Silence the Hollow Wardens

4. The Resonance Chamber

  • Sing the Hymn of Depths, from the bottom up

5. Heart of the Deep

Secrets

This dungeon hides 1 secret. Finding one gives an extra loot roll and score bonus — watch for odd walls, books and switches.

Monsters

Difficulties

Every difficulty is open to every party; harder ones pay more and unlock exclusive drops.

  • Easy — level 39+, monsters 65% health / 65% damage, 50 min, 12 deaths; rewards ×0.6, -1 loot roll, rare luck ×0.6
  • Normal — level 42+, monsters 100% health / 100% damage, 40 min, 8 deaths; rewards ×1, normal loot rolls, rare luck ×1
  • Hard — level 47+, monsters 160% health / 135% damage, 40 min, 6 deaths; rewards ×1.6, +1 loot roll, rare luck ×1.6
  • Nightmare — level 52+, monsters 240% health / 180% damage, 34 min, 4 deaths; rewards ×2.5, +2 loot rolls, rare luck ×2.5

Rewards

A Normal clear pays a base of 23,000 Coins and 14,000 RPG experience, multiplied by your rank and difficulty.

Loot Table

Every clear rolls this table several times — more rolls for a better rank, a harder difficulty and every secret found. The share is each entry's base chance per roll; rare luck makes the rarer entries more likely.

  • Echo Residue ×3–6 — Common, 32.3% per roll
  • Coins ×3,400–7,000 — Common, 20.2% per roll
  • Echo Shard ×2–5 — Common, 8.1% per roll
  • Echo-Silk Hood — Uncommon, 6.5% per roll
  • Shrieker's Bell — Uncommon, 6.5% per roll
  • RPG Experience ×3,600–6,000 — Uncommon, 8.1% per roll
  • Enchanted Book: Aegis V — Uncommon, 4.8% per roll
  • Enchanted Book: Vitality IV — Uncommon, 4.8% per roll
  • Warden-Keeper's Plate — Rare, 3.2% per roll
  • Crawler Claws — Rare, 2.4% per roll
  • Enchanted Book: Cleave V — Rare, 2.4% per roll
  • The Silent Heart — Very Rare, 0.8% per roll (needs rank B or better)

Rare Drops

Rolled once per clear on their own; rare luck from your rank and difficulty raises the odds.

Boss Drops

Only when the final boss is defeated.

First Clear

Given once, the first time you complete the dungeon:

See the Dungeons guide for how ranks, difficulties and rewards work.

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