Overview
The last spire at the edge of the world, where the stars went out one by one. Mind the void.
Nyxara the Starless ate the stars above her spire. The sky over the Voidspire has been black ever since. She is hungry again, and you are full of light.
Walkthrough
1. The Rift Landing
- Clear the Rift Landing
2. The Shattered Isles
- Cross the Shattered Isles
- Destroy the Shulker Sentries
3. The Purpur Library
- Recover the three star fragments
- Drive out the zealots
4. The Oracle's Observatory
- Defeat the Oracle of Ends
5. The Gravity Well
- Set an eye in each of the four obelisks
- Topple the Void Colossus
6. The Starless Throne
- Defeat Tenebris
Secrets
This dungeon hides 1 secret. Finding one gives an extra loot roll and score bonus — watch for odd walls, books and switches.
Monsters
- Tenebris — Boss
- The Oracle of Ends — Miniboss
- Void Colossus — Elite
- Shulker Sentry — Monster
- Starless Zealot — Monster
- Void Minion — Monster
- Void Mite — Monster
Difficulties
Every difficulty is open to every party; harder ones pay more and unlock exclusive drops.
- Easy — level 47+, monsters 65% health / 65% damage, 56 min, 15 deaths; rewards ×0.6, -1 loot roll, rare luck ×0.6
- Normal — level 50+, monsters 100% health / 100% damage, 45 min, 10 deaths; rewards ×1, normal loot rolls, rare luck ×1
- Hard — level 55+, monsters 160% health / 135% damage, 45 min, 8 deaths; rewards ×1.6, +1 loot roll, rare luck ×1.6
- Nightmare — level 60+, monsters 240% health / 180% damage, 38 min, 5 deaths; rewards ×2.5, +2 loot rolls, rare luck ×2.5
Rewards
A Normal clear pays a base of 30,000 Coins and 20,000 RPG experience, multiplied by your rank and difficulty.
Loot Table
Every clear rolls this table several times — more rolls for a better rank, a harder difficulty and every secret found. The share is each entry's base chance per roll; rare luck makes the rarer entries more likely.
- Stardust ×3–7 — Common, 32.0% per roll
- Coins ×4,500–9,000 — Common, 20.0% per roll
- Ender Pearl ×4–8 — Common, 8.0% per roll
- Voidwalker Boots — Uncommon, 6.4% per roll
- Oracle's Lens — Uncommon, 6.4% per roll
- RPG Experience ×5,000–8,500 — Uncommon, 8.0% per roll
- Enchanted Book: Keenness V — Uncommon, 4.8% per roll
- Enchanted Book: Mana Siphon IV — Uncommon, 4.8% per roll
- Zealot's Edge — Rare, 3.2% per roll
- Sentry Shell — Rare, 2.4% per roll
- Enchanted Book: Aegis VI — Rare, 1.6% per roll
- Enchanted Book: Cleave VI — Rare, 1.6% per roll
- A Fallen Star — Very Rare, 0.8% per roll (needs rank B or better)
Rare Drops
Rolled once per clear on their own; rare luck from your rank and difficulty raises the odds.
- Nyxara's Eclipse — Legendary, 1.2% base chance (needs rank A or better, Hard or harder)
- Enchanted Book: Ascension — Legendary, 1% base chance (needs rank S or better, Hard or harder)
- Crown of Dead Stars — Legendary, 2% base chance (needs Nightmare or harder)
Boss Drops
Only when the final boss is defeated.
- A Fallen Star — Very Rare, 5% base chance
- Zealot's Edge — Rare, 12% base chance
First Clear
Given once, the first time you complete the dungeon:
- Coins ×100,000
- RPG Experience ×40,000
- Sigil of the Returned Stars
- Voidwalker Boots
See the Dungeons guide for how ranks, difficulties and rewards work.



